Daughter of the Empire

Removed from the scrutiny of the priests, Keyoke studied Mara closely. She met his gaze and held it. She knew her expression was grim and her face drawn and chalky, but she also knew she had borne up well under the news. Keyoke’s gaze returned forward, as he awaited his mistress’s next question or command.

 

A man’s attention, even an old family retainer’s, caused Mara to take stock of herself, without illusions, being neither critical nor flattering. She was a fair-looking young woman, not pretty, especially when she wrinkled her brow in thought or frowned in worry. But her smile could make her striking – or so a boy had told her once – and she possessed a certain appealing quality, a spirited energy, that made her almost vivacious at times. She was slender and lithe in movement, and that trim body had caught the eye of more than one son of a neighbouring house. Now one of those sons would likely prove a necessary ally to stem the tide of political fortune that threatened to obliterate the Acoma. With her brown eyes half-closed, she considered the awesome responsibility thrust upon her. She realized, with a sinking feeling, that the commodities of womankind – beauty, wit, charm, allure – must all now be put to use in the cause of the Acoma, along with whatever native intelligence the gods had granted her. She fought down the fear that her gifts were insufficient for the task; then, before she knew it, she was recalling the faces of her father and brother. Grief rose up within her, but she forced it back deep. Sorrow must keep until later.

 

Softly Mara said, ‘We have much to talk of, Keyoke, but not here.’ In the press of city traffic, enemies might walk on every side, spies, assassins, or informants in disguise. Mara closed her eyes against the terrors of imagination and the real world both. ‘We shall speak when only ears loyal to the Acoma may overhear.’ Keyoke grunted acknowledgement. Mara silently thanked the gods that he had been spared. He was a rock, and she would need such as he at her side.

 

Exhausted, Mara settled back into the cushions. She must arise above grief to ponder. Her father’s most powerful enemy, Lord Jingu of the Minwanabi, had almost succeeded in gaining one of his life’s ambitions: the obliteration of the Acoma. The blood feud between the Acoma and Minwanabi had existed for generations, and while neither house had managed to gain the upper hand, from time to time one or the other had to struggle to protect itself. But now the Acoma had been gravely weakened, and the Minwanabi were at the height of their power, rivalling even the Warlord’s family in strength. Jingu was already served by vassals, first among them the Lord of the Kehotara, whose power equalled that of Mara’s father. And as the star of the Minwanabi rose higher, more would ally with him.

 

For a long while Mara lay behind the fluttering curtains, to all appearances asleep. Her situation was bitterly clear. All that remained between the Lord of the Minwanabi and his goal was herself, a young girl who had been but ten chimes from becoming a sister of Lashima. That realization left a taste in her mouth like ash. Now, if she were to survive long enough to regain family honour, she must consider her resources and plot and plan, and enter the Game of the Council; and somehow she must find a way to thwart the will of the Lord of one of the Five Great Families of the Empire of Tsuranuanni.

 

Raymond E. Feist's books