High Voltage (Fever #10)

THE RIVER LIFFEY: The river that divides Dublin into south and north sections, and supplies most of Dublin’s water.

TEMPLE BAR DISTRICT: An area in Dublin also known simply as “Temple Bar,” in which the Temple Bar Pub is located, along with an endless selection of boisterous drinking establishments including the famed Oliver St. John Gogarty, the Quays Bar, the Foggy Dew, the Brazen Head, Buskers, The Purty Kitchen, The Auld Dubliner, and so on. On the south bank of the River Liffey, Temple Bar (the district) sprawls for blocks, and has two meeting squares that used to be overflowing with tourists and partiers. Countless street musicians, great restaurants and shops, local bands, and raucous Stag and Hen parties made Temple Bar the craic-filled center of the city.

TEMPLE BAR PUB: A quaint, famous pub named after Sir William Temple, who once lived there. Founded in 1840, it squats bright red and cozy, draped with string lights at the corner of Temple Bar Street and Temple Lane, and rambles from garden to alcove to main room. The famous pub boasts a first-rate whiskey collection, a beer garden for smoking, legendary Dublin Bay oysters, perfectly stacked Guinness, terrific atmosphere, and the finest traditional Irish music in the city.

TRINITY COLLEGE: Founded in 1592, located on College Green, recognized as one of the finest universities in the world, it houses a library that contains over 4.5 million printed volumes including spectacular works such as the Book of Kells. It’s ranked in the world’s top one hundred universities for physics and mathematics, with state-of-the-art laboratories and equipment. Dancer does much of his research on the now abandoned college campus.

UNSEELIE PRISON: Located in the Unseelie King’s realm, close to his fortress of black ice, the prison once held all Unseelie captives for over half a million years in a stark, arctic prison of ice. When the walls between man and Faery were destroyed by Darroc (a banished Seelie prince with a vendetta against the Seelie Queen), all the Unseelie were freed to invade the human realms.

THE WHITE MANSION: Located inside the Silvers, the house that the Unseelie King built for his beloved concubine. Enormous, ever-changing, the many halls and rooms in the mansion rearrange themselves at will.





THINGS


          AMULET: Also called the One True Amulet, see The Four Unseelie Hallows.

AMULETS, THE THREE LESSER: Amulets created prior to the One True Amulet, these objects are capable of weaving and sustaining nearly impenetrable illusion when used together. Currently in the possession of Cruce.

COMPACT: Agreement negotiated between Queen Aoibheal and the MacKeltar clan (Keltar means hidden barrier or mantle) long ago to keep the realms of mankind and Fae separate. The Seelie Queen taught them to tithe and perform rituals that would reinforce the walls that were compromised when the original queen used a portion of them to create the Unseelie prison.

CRIMSON RUNES: This enormously powerful and complex magic formed the foundation of the walls of the Unseelie prison and is offered by the Sinsar Dubh to MacKayla on several occasions to use to protect herself. All Fae fear them. When the walls between man and Fae began to weaken long ago, the Seelie Queen tapped into the prison walls, siphoning some of their power, which she used to reinforce the boundaries between worlds…thus dangerously weakening the prison walls. It was at that time that the first Unseelie began to escape. The more one struggles against the crimson runes, the stronger they grow, feeding off the energy expended in the victim’s effort to escape. MacKayla used them in Shadowfever to seal the Sinsar Dubh shut until Cruce, posing as V’lane, persuaded her to remove them. The beast form of Jericho Barrons eats these runes, and seems to consider them a delicacy.

CUFF OF CRUCE: A cuff made of silver and gold, set with bloodred stones; an ancient Fae relic that protects the wearer against all Fae and many other creatures. Cruce claims he made it, not the king, and that he gave it to the king as a gift to give his lover. According to Cruce, its powers were dual: it not only protected the concubine from threats, but allowed her to summon him by merely touching it, thinking of the king, and wishing for his presence.

DOLMEN: A single-chamber megalithic tomb constructed of three or more upright stones supporting a large, flat, horizontal capstone. Dolmens are common in Ireland, especially around the Burren and Connemara. The Lord Master used a dolmen in a ritual of dark magic to open a doorway between realms and bring through Unseelie.

THE DREAMING: It’s where all hopes, fantasies, illusions, and nightmares of sentient beings come to be or go to rest, whichever you prefer to believe. No one knows where the Dreaming came from or who created it. It is far more ancient even than the Fae. Since Cruce cursed the Silvers and the Hall of All Days was corrupted, the Dreaming can be accessed via the hall, though with enormous difficulty.

ELIXIR OF LIFE: Both the Seelie Queen and Unseelie King have a version of this powerful potion. The Seelie Queen’s version can make a human immortal (though not bestow the grace and power of being Fae). It is currently unknown what the king’s version does but reasonable to expect that, as the imperfect song used to fashion his court, it is also flawed in some way.

THE FOUR STONES: Chiseled from the blue-black walls of the Unseelie prison, these four stones have the ability to contain the Sinsar Dubh in place if positioned properly, rendering its power inert, allowing it to be transported safely. The stones contain the Book’s magic and immobilize it completely, preventing it from being able to possess the person transporting it. They are capable of immobilizing it in any form, including MacKayla Lane as she has the Book inside her. They are etched with ancient runes and react with many other Fae objects of power. When united, they sing a lesser Song of Making. Not nearly as powerful as the crimson runes, they can contain only the Sinsar Dubh.

GLAMOUR: Illusion cast by the Fae to camouflage their true appearance. The more powerful the Fae, the more difficult it is to penetrate its disguise. Average humans see only what the Fae want them to see and are subtly repelled from bumping into or brushing against it by a small perimeter of spatial distortion that is part of the Fae glamour.

THE HALLOWS: Eight ancient artifacts created by the Fae possessing enormous power. There are four Seelie and four Unseelie Hallows.





The Four Seelie Hallows


          THE SPEAR OF LUISNE: Also known as the Spear of Luin, Spear of Longinus, Spear of Destiny, the Flaming Spear, it is one of two Hallows capable of killing Fae. Currently in the possession of MacKayla Lane.