Charon's Claw

Ravel did well to hide his disgust. He hated driders—how could he not?— thoroughly disgusting beasts, one and all. But he understood their value. If the two hundred goblins sought revenge and turned their entire force on the driders in a coordinated assault, the twenty driders would slaughter all two hundred in short order.

 

“Would you be so tactful as to do it out of sight of the goblin’s companions?” the spellspinner asked.

 

“A better message might be delivered if—”

 

“Out of sight,” Ravel insisted.

 

Yerrininae stared at him for a few moments, as if measuring him up—and Ravel knew that he and his drow companions would be constantly scrutinized by this band of dangerous allies—but then nodded and skittered away noisily.

 

Why did you bring them along? Jearth’s hands signaled as soon as Yerrininae had started off.

 

It is a long and dangerous road, and ending at a complex no doubt defended, Ravel countered, twisting his hands and fingers with emphatic movement. We are but two days out of Menzoberranzan and already we move more slowly in anticipation of a fight around every corner. Do you doubt the fighting prowess of Yerrininae and his band?

 

I don’t doubt the prowess of a band of devils, Jearth’s fingers signed. And they would be easier to control, and less likely to murder us.

 

Ravel smiled and shook his head, confident that it would not come to that. His relationship with Yerrininae went far back, to his earliest days in Sorcere. The drider, under orders from Gromph—and no one, drider or drow, dared disobey Gromph—had worked with Ravel on some of his earliest expeditions, guarding the young spellspinner as he had ventured into the Underdark beyond Menzoberranzan in search of some herb or enchanted crystal.

 

Yerrininae and Ravel had a long-standing arrangement. The drider would not go against him. Besides, Matron Mother Zeerith had sweetened the prize for Yerrininae, hinting that if this expedition proved successful, if House Xorlarrin was able to establish a city in the dwarf homeland of Gauntlgrym, she would afford the driders a House of their own, with full benefits afforded drow, and with Flavvar, Yerrininae’s consort, as Matron. From that position they could, perhaps, regain their standing with Lady Lolth.

 

“And who can guess what might happen with the goddess of chaos from there?” Zeerith had teased, not so subtly hinting that perhaps the drider curse could be reversed. Perhaps Yerrininae and his band might walk as dark elves once more.

 

No, Ravel did not fear that the driders would turn against him. Not with that possible reward dangling before them.

 

The old drow mage put down his quill and tilted his head so he could regard the door to his private room. He had been back in House Baenre for only a matter of hours, seeking a quiet respite wherein he might work some theories around a particularly effective dweomer he had witnessed in Sorcere. He had explicitly asked Matron Mother Quenthel for some privacy, and she, of course, had agreed.

 

Gromph might be a mere male, the Elderboy of the House, but none, not even Quenthel, would move against him. Gromph had been one of the pillars of strength of House Baenre beyond the memory of any living Baenre, noble or commoner. The eldest son of the greatest Matron Mother Baenre, Yvonnel the Eternal, Gromph had served as the city’s archmage for centuries. He had weathered the Spellplague and had grown even stronger in the decades since that terrifying event, and though Gromph was quite likely the oldest living drow in Menzoberranzan, his level of involvement in city politics and power struggles, and in the spell research at Sorcere, had only increased, dramatically so, in the last years.

 

A thin, knowing grin creased the old drow’s withered lips as he imagined the doubting expression on the face of his soon-to-be visitor. He envisioned the male’s hand lifting to knock, then dropping once more in fear.

 

Gromph paused a bit longer, then waggled his fingers at the entrance, and the door swung in—just ahead of the knocking fist of Andzrel Baenre.

 

“Do come in,” Gromph bade the weapons master, and he took up his quill and turned his attention back to the spread parchment.

 

Andzrel’s boots clapped hard against the stone floor as he strode into the room—stepped forcefully, Gromph noted from the sound. It would seem that Gromph’s action had embarrassed the weapons master.

 

“House Xorlarrin moves brashly,” Andzrel stated.

 

“Well met to you, too, Andzrel.” Gromph looked up and offered the much younger male a withering stare.

 

Andzrel let a bit of obvious bluster out with his next exaggerated exhale following the mighty wizard’s clear reminder of station and consequence.

 

“A sizable force moving west,” Andzrel reported.

 

“Led by the ambitious Ravel, no doubt.”

 

“We believe that your student is at their head, yes.”

 

“Former student,” Gromph corrected, pointedly so.

 

Andzrel nodded, and lowered his gaze when Gromph did not blink. “Matron Quenthel is concerned,” he said quietly.

 

“Though hardly surprised,” Gromph replied. He braced himself on his desk and pushed up from his chair, then smoothed his spidery robes, glistening black and emblazoned with webs and crawling arachnid designs in silver thread. He walked around the side of his desk to a small shelf on the chamber’s side wall.

 

Not looking at Andzrel, but rather at a large, skull-shaped crystal gem set on the shelf, the archmage muttered, “The eating habits of fish.”

 

“Fish?” Andzrel finally asked after a long pause, Gromph purposely making no indication that he would clarify the curious statement, or even that he intended to turn back around, without prompting.

 

“Have you ever hunted fish with a line and hook?” Gromph asked.

 

“I prefer the spear,” the warrior replied.

 

“Of course.” There was little indication of admiration in Gromph’s voice at that point. He did turn around, then, and studying the weapons master’s face, Gromph knew that Andzrel suspected that he had just been insulted. Suspected, but did not know, for that one, for all his cleverness—and he was conniving— could not appreciate the sublime calculations and patience, the simple absence of cadence that was line fishing.

 

“A typical pond might have ten different types of fish wriggling through its blackness,” Gromph said.

 

“And I would have speared them all.”

 

Gromph snorted at him and turned back to regard the skull gem. “You would cast your spear at whatever swam near enough to skewer. Line fishing is not so indiscriminate.” He stood up straighter and turned back to regard the weapons master, acting as if he was just realizing the curiousness of his own statement. “Even though you will see the fish you seek to impale, you will not be, in the true measure, as particular in your choice of meal as the line fisherman.”

 

“How can you claim such?” Andzrel asked. “Because the line fisherman will throw back any fish he deems unworthy, while I would already have slain my quarry before bringing it from the pond?”

 

“Because the line fisherman has already chosen the type of fish,” Gromph corrected, “in his selection of bait and placement, point and depth, of the line. Fish have preferences, and knowing those allows a wise angler to properly lay his trap.”

 

He turned back to the skull gem.

 

“Is it possible that Archmage Gromph grows more cryptic with the passing years?”

 

“One would hope!” Gromph replied with a glance over his shoulder, and again he saw that the nuance of his words was somewhat lost on the poor Andzrel. “Living among the folk of Menzoberranzan is often akin to line fishing, don’t you agree? Knowing the proper lures to attract and catch adversaries and allies alike.”

 

When he turned back to Andzrel this time, he held the skull gem in one hand, aloft before his eyes. The skull-shaped crystalline gem danced with reflections of the many candles burning in the room, and those sparkles, in turn, set Gromph’s eyes glowing.

 

Still the weapons master seemed as if he was in the dark regarding the archmage’s analogy, and that confirmed to Gromph that Tiago had not betrayed him.

 

For Andzrel did not know that Ravel Xorlarrin had looked into this very skull gem, in which the young spellspinner had gained the knowledge of the prize that he and House Xorlarrin now pursued. And Andzrel did not have any hint that Tiago had facilitated the spellspinner’s intrusion into Gromph’s private chambers at Sorcere, as a favor to the House Xorlarrin weapons master Jearth, who was one of Andzrel’s greatest rivals in the city’s warrior hierarchy.

 

“House Xorlarrin moves exactly as House Baenre would wish, and to a destination worth exploring,” Gromph explained clearly.

 

That seemed to rock Andzrel back on his heels a bit.

 

“Tiago is with them, by request of Matron Mother Quenthel,” Gromph continued, and Andzrel’s eyes popped open wide.

 

“Tiago! Why Tiago? He is my second, at my command!”

 

Gromph laughed at that. He had only mentioned Tiago in order to make Andzrel tremble with outrage, a sight Gromph very much enjoyed.

 

“If you instructed Tiago one way, and Matron Quenthel commanded him another, to whom should he offer his obedience?”

 

Andzrel’s face grew tight.

 

Of course it did, Gromph knew. Young Tiago was indeed Andzrel’s second, but that was an arrangement which few expected to hold for much longer. For Tiago had something Andzrel did not: a direct bloodline to Dantrag Baenre, the greatest weapons master in the memory of House Baenre. Tiago was Dantrag’s grandson, and thus the grandson of Yvonnel and the nephew of Gromph, Quenthel, and the rest of the noble clan. Andzrel, meanwhile, was the son of a cousin, noble still, but further removed.

 

To make matters worse, not a drow who had watched these two in battle thought that Andzrel could defeat Tiago in single combat—young Tiago, who was only growing stronger with the passing years.

 

The archmage spent a moment considering Andzrel, then recognized that he had planted the doubt and concern deeply enough—that Tiago was out with House Xorlarrin on this matter of apparent great importance would keep this one pacing his room for days.

 

Gromph, therefore, thought it the perfect time to change the subject.

 

“How well are you acquainted with Jarlaxle?”

 

“Of Bregan D’aerthe?” Andzrel stuttered. “I have heard of . . . not well.” He seemed at a loss with his own admission, so he quickly added, “I have met him on several occasions.”

 

“Jarlaxle always seems to set interesting events in motion,” said Gromph. “Perhaps this will be no different.”

 

“What are you saying?” the weapons master asked. “House Baenre facilitated this move by Xorlarrin?”

 

“Nothing of the sort. Matron Zeerith moves of her own accord.”

 

“But we played a role in guiding that accord?”

 

Gromph shrugged noncommittally.

 

“What do you know, Archmage?” Andzrel demanded.

 

Gromph replaced the skull gem on the shelf and moved back to sit down at his desk, all at a leisurely pace. When he had settled once more, he turned his attention back to his parchment and took up his quill.

 

“I am no commoner,” Andzrel shouted, and he stomped a heavy boot like the sharp crack of an exclamation point. “Do not treat me as such!”

 

Gromph looked up at him and nodded. “Indeed,” he agreed as he reached for a corked, smoke-filled flask. He brought it before him, directly between him and Andzrel, and pulled off the cork. A line of smoke wafted up.

 

“You are no commoner,” Gromph agreed. “But you are dismissed.” With that, Gromph blew at the smoke, sending it toward Andzrel. In so doing, he released a sequence of spells in rapid order.

 

Andzrel looked at him curiously, startled and very much concerned, even afraid. He felt his very being, his corporeal form, thinning, becoming less substantial.

 

He tried to speak out, but it was too late. He was like the wind, flowing away and without control. Gromph watched him recede from the room, then waved his hand to throw forth a second burst of wind, a stronger one that not only sped Andzrel’s departure, but slammed the room’s door closed behind him.

 

Gromph knew that Andzrel wouldn’t regain his corporeal form until he was far away from this wing of House Baenre.

 

The archmage didn’t expect the annoying weapons master to return anytime soon. That brought a frown to Gromph’s face, though, as he considered the expression he could elicit on Andzrel’s face with the other little secrets he kept. For among Tiago’s entourage on the expedition was one of Gromph’s oldest associates, an old wizard-turned-warrior-turned-blacksmith drow named Gol’fanin, who carried with him a djinni in a bottle, a phase spider in another, and an ancient sword design, one which had eluded Gol’fanin for centuries because of his inability to properly meld the diamonds and metal alloys.

 

If the destination of the Xorlarrin expedition was as Gromph and Matron Zeerith and Matron Quenthel all expected, and if the cataclysm had been wrought of the rage of a primordial fire beast, then Andzrel’s current state of outrage would seem utterly calm by comparison when Tiago returned home.

 

That thought pleased the old drow archmage greatly.

 

 

 

 

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