Age of Myth (The Legends of the First Empire #1)

Goblin: A grotesque race feared and shunned by all in Elan. Known to be fierce warriors, the most dangerous of their kind are oberdazas, who can harness the power of elements through magic. In the Dherg language, they are called ghazel.

Grandford: A stone bridge over the narrow river gorge of the Bern River that separates Dureya from Alon Rhist.

Grantheum Art Tournament: A yearly event held to determine the Miralyith who is the most skilled at using the Art.

Green Field Guides: Fhrey who travel into the wilds outside of Estramnadon.

Grenmorians: The race of giants who live in Elan.

Grin: The name Suri and Tura gave to “The Brown,” a ferocious bear of the Crescent Forest.

Gryndal (Fhrey, Miralyith): First Minister to Fane Lothian. Respected as one of the most skilled practitioners of the Art.

Gula-Rhunes: A northern three-clan alliance of Rhunes who have a long-standing feud with the seven southern Rhune clans. Historically the Fhrey have pitted these sides against each other and fostered their mutual animosity.

Gwydry: One of the seven tribes of Fhrey. This one is for the farmers who are responsible for raising crops and livestock.

Gylindora Fane (Fhrey): The first leader of the Fhrey. Her name became synonymous with “ruler.”

Hentlyn (land of mountains): Area to the north of Avrlyn, generally inhabited by Grenmorians.

Herkimer (Rhune, Dureya): Father of Raithe, killed by Shegon.

Hiemdal (Rhune, Dureya): Father of Herkimer and grandfather to Raithe.

High Spear Valley: Home of the three clans of the Gula-Rhunes.

Horn of Gylindora: A ceremonial horn kept by the Aquila that was originally bestowed to Gylindora Fane by the legendary Caratacus. The horn is used to challenge for leadership of the Fhrey. It can only be blown upon the death of a fane or every three thousand years during the Uli Vermar. When blown at the death of a fane, it’s the fane’s heir that is challenged. If the fane has no heir, then the horn can be blown twice, providing for two contestants.

Imaly (Fhrey, Nilyndd): Descendant of Gylindora Fane, leader of the Nilyndd tribe, and Curator of the Aquila.

Instarya: One of the seven tribes of the Fhrey. Instarya are the warrior class, stationed on the frontier in outposts along the Avrlyn border.

Jerydd (Fhrey, Miralyith): The kel of Avempartha.

Keeper of Ways: The person who learns the customs and traditions of a community and is the authority in such matters. Keepers pass down their knowledge through the oral tradition.

Kel: Administrator or governor of a prestigious institution.

Knots: Known to disrupt the natural flow of the Art, often creating difficulty in communication and preventing consensus building. Once a knot is unraveled, so, too, are arguments unknotted, leading to eventual agreement.

Konniger (Rhune, Rhen): Shield to Chieftain Reglan of Dahl Rhen; became chieftain after Reglan’s death; married to Tressa.

Leigh mor: Great cloak. A versatile piece of fabric used by Rhune men that can be draped in a number of ways, usually belted. A leigh mor can also be used as a sling to carry items or as a blanket. Usually, they’re woven with the pattern of a particular clan. The female version, known as a breckon mor, is longer, with an angled cut.

Leshie: One of a multitude of mischievous wood sprites that inhabit forests. Leshies delight in leading travelers astray.

Lothian, Fane (Fhrey, Miralyith): Supreme ruler of the Fhrey, father to Mawyndul?, son of Fenelyus.

Maccus (Rhune, Rhen): Dahl chieftain and the great-great-grandfather of Reglan. He ruled the dahl from about a hundred years before the reign of Reglan.

Maeve (Rhune, Rhen): Keeper of Ways for Dahl Rhen.

Magda: The oldest tree in the Crescent Forest; an ancient oak.

Mahn (Rhune, Rhen): Son of Persephone and Reglan. Killed by a ferocious bear known as The Brown.

Malcolm (Rhune, no clan affiliation): A slave living in Alon Rhist.

Malkin: A child taken by crimbals who later escapes Nog to return to the world of Elan. Malkins usually reappear at the age of fourteen, although they might have been gone for much longer, since time doesn’t pass at the same rate in Nog as in the world of Elan.

Manes: Ghosts of the dead who live deep in the earth and emerge through a deep shaft, cave, or chasm. Manes seek out the living members of their family and torment them for any misdeeds (real or imagined) that the manes feel were perpetrated on them in life.

Math (Rhune, Rhen): Founder of Dahl Rhen and grandson of Gath.

Mawyndul? (Fhrey, Miralyith): Prince of the Fhrey realm. Son of Fane Lothian and grandson of Fane Fenelyus.

Medak (Fhrey, Instarya): A member of the Galantians, skilled at throwing knives.

Menahan: A Rhune dahl known for its wool.

Mideon, King (Dherg): A key player in the Belgric War between the Dherg and the Fhrey.

Minna: A wolf that travels with Suri.

Miralyith: Fhrey tribe of “Artists.” People who use the Art to channel natural forces to work magic.

Morvyn: Evil spirit capable of possessing animals and humans. When taking over humans, it has the ability to transform into an animal while maintaining near-human intelligence.

Mynogan: Battle, Honor, and Death. The three gods of war worshipped by the Dureyans.

Mystic: Individuals capable of tapping into the essence of the natural world and understanding the will of gods and spirits.

Nadak: A region in the north of Rhulyn that is home to the Rhune clan of the same name.

Nagon: The name of one of Sebek’s two swords. The word is Fhrey for “lightning.”

Naraspur: Name of the horse that takes Arion to Alon Rhist.

Nidwalden: Mighty river that separates the land of the Fhrey (Ervanon) from Rhulyn.

Nifrel: Below Rel. The most dismal and unpleasant of the three regions of the afterlife.

Nilyndd: Fhrey tribe of craftsmen.

Nog: Home of the crimbals, where time moves at a different rate than in Elan.

Nyphron (Fhrey, Instarya): Son of Zephyron and leader of the famed Galantians.

Nyree (Fhrey, Umalyn): Mother of Arion and former wife of Era.

Padera (Rhune, Rhen): Farmer’s wife and oldest resident of Dahl Rhen.

Parthaloren Falls: Largest waterfall in the known world, it drops the Nidwalden River thousands of feet. At the top of these falls stands the great Fhrey tower of Avempartha.

Persephone (Rhune, Rhen): Wife of Reglan and Second Chair of Dahl Rhen.

Pontifex: Name of Nyphron’s sword. One of the Fhrey names for the wind.

Raithe (Rhune, Dureya): Son of Herkimer, also known as the God Killer.

Raow: A feared predator that eats its prey starting with the face. Raow sleep on a bed of bones and must add another set before going to sleep. A single raow can decimate an entire region.

Reglan (Rhune, Rhen): Chieftain of Dahl Rhen and husband to Persephone.

Rel: One of the three regions in the Rhune afterlife.

Rhen: A wooded region in the west of Rhulyn that is home to the Rhune clan of the same name.

Rhulyn: “Land of the Rhunes” bordered by the Fhrey’s native lands of Erivan to the east and the Fhrey outposts in Avrlyn to the west.

Rhune: One of the five major races of Elan, the race of humans. The word is Fhrey for “primitive,” and for some, it is seen as derogatory. This race is technologically challenged, superstitious, and polytheistic. They live in clusters of small villages, and each clan is governed by a chieftain. There are two major groups of Rhunes, the Gula-Rhunes from the north and the southern Rhulyn-Rhunes. The two factions have warred for centuries.

Rhunic: The language spoken by the humans who live in Rhulyn.

Roan (Rhune, Rhen): Ex-slave of Iver the Carver.

Sackett (Rhune, Rhen): The new Shield of the chieftain of Dahl Rhen under the leadership of Konniger.

Salifan: Fragrant wild plant with multiple uses.

Season pillars: Twelve pillars inside a lodge that surround the dais of the First and Second Chairs. They are arranged in sets of three, the groups representing spring (west), summer (south), fall (east), and winter (north).

Sebek (Fhrey, Instarya): Best warrior of the Galantians.

Second Chair: Honorific position held by the wife of the chieftain.