Blood Gorgons

CHAPTER TWENTY‐THREE

LANCE‐NAIK DUMOG of the Third Septic Infantry considered himself a superstitious man, so it was little wonder that he felt ill at ease.

At the first trumpet, Dumog had woken from his sleep, groggy with phlegm, as he did every other day. But upon rising, he saw – curiously – his own uniform folded neatly at the foot of his cot and his helmet placed on top. Dumog shook his head, not remembering folding his uniform. Nor did he remember polishing his helmet. Routine and tidiness were not cultivated amongst Nurgle’s followers.

Stranger yet, Dumog remembered a time before his induction into Nurgle’s ranks. Of these distant, diminished memories of a previous life, the clearest image Dumog could recall was that of neatly folded clothes and a hat, placed at the foot of his grandfather’s deathbed.

Ever since then, Naik Dumog had associated death with that eerie pastiche of clothes pressed on a bed, with a hat placed ever so hauntingly atop.

The unsettling conclusion, which had been intruding upon his baffled and hesitant mind, was that he was going to die.

That deep sense of foreboding burdened his shoulders heavily, even as he attended systems operation on the Cauldron Born’s command bridge. Although his eyes were fixed upon the console monitors at his bay, his mind was elsewhere.

His paranoia seemed to be confirmed with a final, awful certainty, when alarm sirens began to bray. Slow at first, then loud and urgent – To arms! Children of Nurgle, to arms!

Dumog had panicked then. None of the ship’s command consoles registered enemy activity either externally or on board the vessel. There had been signatures from a small foreign object piercing the vessel’s dermal bulkheads, but such was its fractional size that the bridge commanders had dismissed it as nothing more than standard space debris.

Perhaps, Dumog thought with the sinking regret of hindsight, the object had been more.

The alarms continued to sound as the command bridge erupted with frantic action. The sudden surge in activity quietened Dumog’s fretful nerves. The security protocols aboard the command bridge were matched by its fearsome troop disposition. Amongst the hundred‐odd bridge crew and officers were three platoons of Septic heavy infantry. Overall command, however, rested with Captain Vyxant, a revered veteran who now snapped at his subordinates from a shrine‐throne.

When Dumog looked up at the overhead surveillance slates, he espied panic in the decks. Septic heavy infantry were scrambling to respond, yet to what threat, they did not know. The command bridge had no answer. Neither surveillance pict nor auspex could locate any intrusion.

Through watching the hapless preparations on surveillance, the panic began to infect those crewing the bridge by osmosis. Alarms continued, yet the command bridge could give no commands. Crewmen hurried about, attempting to look occupied, but they had no direction.

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Suddenly, Dumog heard a rash of gunfire beyond the command deck’s blast doors.

Feeling the bile rise in his gorge, he scanned through the pict feeds, trying in vain to bring up a view of the confusion outside.

‘Gunfire, sir,’ announced a Septic officer, stating the obvious. Muffled shots crackled.

Captain Vyxant shouted through his vox‐grille for silence. ‘Everything is reined in.

Maintain control and keep your wits,’ he began, relaying information through his squad’s external comm‐link. ‘There has been an explosion in the lower quarters, likely a result of faulty fuel mains. The fires have been contained by control teams.’

As Vyxant spoke, Dumog coughed in relief. Tapping on his porcelain console, he began to relay Captain Vyxant’s squad link through the ship’s vox‐ casters.

‘This ship is as old as the bottom of Terra’s muddy sea and no sturdier. The sooner we abandon this wreck–’

Captain Vyxant did not finish his assessment. The blast doors peeled outwards with a resonant clap of expanding air. A hard wind, frost‐churned and biting, slammed into the command bridge, staggering those caught in its ferocity.

What followed sent Naik Dumog diving for cover. He hid, ducking his limbs awkwardly beneath a command console. He drew his limbs in tight and could think only of his uniform, folded at the foot of his bed.

A white‐skinned daemon in power armour charged through the entrance. Or rather, it was no true daemon, but a scarred and warp‐fused monstrosity, more daemon than Astartes. It bellowed with an anguished, vengeance‐hungry howl. It had the bottled rage of a returned king. Indeed, Dumog knew without a doubt that before him rose an ancient, regal monster. He could brand it no other word but monster.

The command bridge erupted with the crackle of small arms. There was a ferocity to the counter‐fire that spoke of a pressing urgency. It was indiscriminate. As if they were frightened of the warrior in their midst.

And rightly so. The Blood Gorgons patriarch sent out ripples of psychic shock through the atmosphere. Every console screen blew out along the eastern bank. With his spined pincer, he pierced Captain Vyxant’s chest and pinned him against the bulk of a cogitator.

Behind him, almost as an afterthought, came a Chaos Space Marine with bolter in hand.

Like a retainer to his knight, the bond‐brother guarded his lord’s back, firing stiff single shots.

Dumog could only hide his face and recite the ‘Canticles of Seven Plagues’. He had a laspistol at his hip, but he considered it worthless. There would be no point.

As the pandemonium continued, Dumog’s chest became taut with fright. He could only think that Father Nurgle had reached out to warn him, when he had woken up on such a portentous day. Nearer and nearer he could hear the grinding crunch of the Ascendant Champion. Gurgling and abrupt screams of death accompanied his approach. Dumog tried to reach for his laspistol but the resolve melted from his fingertips. He could do nothing but stay hidden.

There was another crunch. Somewhere close by, a Septic soldier fired a single shot before the crunch of bone could be heard. Dumog could almost hear the presence of his killer – a deep bass rasping of his expansive lungs. He could smell his nearness – the ozone stink of psyk‐craft and oiled leather.

Suddenly, Dumog was travelling through the air, horizontally at first and then vertically, with a speed that whiplashed his neck.

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He could feel the sores on his face open and weep, a natural response. His killer stared at him, face‐to‐face, pinching him up by his collar.

It spoke with a voice like slow‐moving magma. ‘Did Muhr deactivate my Cauldron Born’s defence grid?’

Dumog nodded three times. He was unable to verbalise, for his tongue was too heavy to obey. So great was the Blood Gorgon’s presence that Dumog felt compelled to grovel before one so favoured by the gods. By the time the Arch‐Champion released him, Dumog’s hands were trembling too much to even key the proper sequence into the command consoles.

‘Lord Opsarus has shut down the defence grids. We could not control the ship’s machine spirit. It turned on us,’ Dumog gasped.

‘I thought so. Faithful hound. This is a part of me, we are bonded, she and I. It almost boils my blood that you would so dismiss the strength of our bindings,’ his killer said. He was already lowering himself into the command throne. A net of neural cords slithered up to connect him to the ship.

As Gammadin left him cowering, Naik Dumog saw that he was the only survivor in the command bridge. The bodies of his comrades were discarded across the floor and cogitator bays. Wiping the pus from his weeping sores, the Septic Naik tried not to move, lest he incur his killer’s attention again.

‘What do we do with this one?’

Dumog started. He realised his killer’s retainer, the Space Marine, was indicating towards him. There was an impassive yet menacing air to his voice, as if Dumog did not really exist.

By now, his killer was nestled in his command throne. The neural cords that had attached to him in rubbery tendrils began to writhe, responding in a way that Captain Vyxant or even Opsarus could not replicate. The Cauldron Born was trembling, as though waking from slumber.

‘Leave him be,’ his killer commanded.

Dumog collapsed to his knees in supplication. ‘Praise be, great Lord Undivided!’

So preoccupied was Dumog in his displays of appeasement that he never saw the ceiling‐mounted bolters perk up with mechanical vigour. He was still on his knees, prostrate, when the sentry guns fired upon him, killing him, as he had feared all along.

THE ALARMS INVOKED Opsarus’s uncontrolled temper. Each whoop and bray was like a taunt to him, a personal taunt that burrowed its way deep into his ego and ate away at his ability to contain the anger.

Opsarus did not consider himself a furious being. He had an infectious laugh and a deep sense of glee. He often took pleasure in surprising his followers with small gifts – a curious pox, a rash to scratch or a boil to pop – and chuckling warmly.

But he had a serious side too, a cold anger that possessed him when he was enraged. A silent fury that rendered him dark and mute. He would move then almost at a prowl, entirely focussed on eliminating that dark spot against his mirth.

When the rapid series of alarms and reports flooded the hulk’s navigation helm, Opsarus settled quietly into that very same state.

Everywhere, the Blood Gorgons were rising – a broken beast that was gradually rousing, shaking its head against the fog of fear and confusion as it woke. It built momentum rapidly, a swift devolution and breakdown of order. First he heard Gammadin’s 169

voice on the vox exhorting the meticulously divided Gorgon companies to retaliate. That alone had caused Opsarus some concern. The division of the Blood Gorgons had been tenuous, relying solely on isolation of communication between the squads and an absence of central leadership.

Soon after there were sporadic vox reports of Blood Gorgons squads retaliating against their Plague Marine custodians, of older, veteran Blood Gorgons squads rebelling from the slave galleys, lashing out against their captors with chains and tools. The fighting was quickly suppressed by gunfire.

The last report, issued from the diseased and venerable Sergeant Kulpus, was that the sentry force at the mid‐decks had been lost and the Blood Gorgons had reclaimed an unsealed weapons vault. The regular patrols had been forced back by heavy Blood Gorgons fire. They were losing ground to the abrupt nature of the uprising.

Opsarus was not pleased. He had almost been driven into a spontaneous and uncharacteristic outburst of rage. Instead, he calmed himself with jags of breathing. His brass respirator tanks throbbed with exhalation from his chest vents.

‘Can you account for this? Is this your doing?’ he asked Muhr accusingly. The sorcerer, as always, stood by his side and behind him.

‘No, my lord,’ Muhr answered, startled. ‘Never.’

‘How did it come to this? This mess. I hate mess. Nurgle is decay, but there is an order to that. A process.A graduation. It is slow and inevitable but never a mess. This,’ Opsarus said, gesturing at the stilted surveillance images on the console banks. ‘This is a mess.’

‘Shall I summon the bearers?’ Muhr asked. He had already drawn his bolt pistol from his holster and was checking the clip.

‘No,’ Opsarus replied, waving him away. ‘I’ll do it myself.’

With careful deliberation, he unlocked his gauntlet. The hand within the shell was black and swollen. From the unintrusive shadows, a servitor of melting flesh and rusting metal scuffled forwards and affixed an autocannon over Opsarus’s hand like a weaponised glove.

Another servitor coupled the dense ammunition belt to the Terminator suit.

‘We go then. To fix this mess that you’ve created,’ Opsarus said. ‘As a matter of principle, Muhr, you should do this yourself. But Nurgle is generous.’

With that, the Crow and his witch made for the command deck, weapon servitors clattering in tow.

THE WAR HAD begun. The five hundred and fifty Plague Marines and four companies of Septic were recalled to battle formations. They rushed back through the space hulk’s labyrinth, collecting in massed, company‐strength formations. In congregation, they were a formidable force. Solid phalanxes of fortified armour and massed firepower – the slow, grinding combat doctrine of Nurgle. Boltguns and shoulder‐mounted autocannons were brought to the fore.

They beat their pitted gauntlets against their chest plates. They shouted in unison, a mocking bark that was carried by a thousand voices. They thundered their feet against the metal decking, raising a clamour that sounded like the march of legions.

Opsarus the Crow, towering tall in his Terminator plate and shroud of skin‐mail, advanced amongst his warriors. They cheered him as he passed. The sorcerer Muhr followed in his wake, his blackened face bearing his allegiance to Nurgle. They cheered him too, for he was now one of them.

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Opsarus gave no orders, except to raise his fist. The companies of Nurgle, in reply, held aloft their standards and totems, clinking with skulls, effigy dolls and the fluttering flags of skinned tattoos. Beyond the grotesque savagery of their formations, there was also a tightly ranked discipline. With a final clash of kettle drums, the Plague Marines went forth to crush the Blood Gorgons rebellion.

THE DECKS QUAKED. From the lighted halls to the dimmest marshes of the basement sewers, the ship trembled. The Cauldron Born’s fusion reactor scaled from standby to its highest output potential. Monstrous turbines spun with cyclonic force as the reactor core expanded with solar heat.

Gammadin’s reclamation of the ship’s defence grid could be felt everywhere.

Sentry guns, previously limp and toothless, resumed their methodical scanning.

Positioned in high ceilings and bottleneck corridors, the twin‐linked bolters and scatter lasers fired on anything that was not slave‐marked or of the Blood Gorgons gene‐code.

Septic officers broadcast frantic reports that the walls themselves were attacking, spreading confusion throughout their ranks.

Gun servitors – chem‐nourished reptiles of hulking shoulders, piston limbs and arms of reaper cannon – resumed their patrol of the ship’s main decks. Eyeless and drooling, the previously placated beasts relied purely on the ship’s defence grid to sight their targets and receive patrol orders. Now, packs of gun‐servitors engaged Septic heavy infantry at close range. Their sole task was to seek, engage and eliminate.

Throughout the ship’s labyrinthine passages, void shields and lock shutters locked into position. The Nurgle forces, already disorientated by the ship’s layout, were confronted by road‐blocks and impasse at nearly all the major routes.

By itself the Cauldron Born could not win the war. Already the sentry guns were low on ammunition; the linear patrol servitors were outmanoeuvred by animalistic cunning.

Plague Marines breached the sealed corridors. Yet the ship itself was turning against its oppressors. It gave the Blood Gorgons the respite to regroup, re‐establish lines of communication and rearm.

THE SHIP’S RECLAIMED defence systems could not win them the war, but they gave the Blood Gorgons the small respite they needed to cobble together some semblance of an offensive.

Plague Marines were accustomed to fighting wars of attrition where they could use superior combined arms to overwhelm an opponent over a long, protracted campaign, grinding them down with disease, illness and misery. On marshes, mudfields and bloodied beaches, the Plague Marines could use their numbers.

But the cramped confines of ship‐to‐ship boarding were the domain of the Blood Gorgons. They were used to using their small numbers to maximise effectiveness in boarding raids.

At the Maze of Acts Martial, standing before its sacred gates, Bond‐Brother Kasuga fought on his own. He had no guns, only the spears, swords and maces of the armoury, yet he fought with the gate’s wooden posts buttressing his flank and the lintel over his head.

Denying the packed Plague Marine squads room to use their massed ranged weaponry, Kasuga broke his spears and blunted his swords across their armour. Wound after wound he sustained, yet there was no other recourse. He fought or he died: the instinct of self-preservation had long been expelled from his psyche.

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SERGEANT HAKKAD MOVED his squad out of their billet in the first moments of confusion. They were unarmed, but well armoured, but that did not matter to him. Hakkad had killed men with less.

He ordered his squad to stay low, creeping through the quiet, disused corridors and guided only by the lambent glow of bacteria colonies. From the main tunnels and gangways, he could hear the distinct whoop of alarms and the high‐pitched squeal of automatic scatter lasers. There came muffled, indistinct shouting and the rumble of movement.

Yet, above it all… Above all the noise and disruption, Hakkad heard the voice of Lord Gammadin. That voice urged him onwards. He was compelled by the familiar, rasping tones. The long, drawn‐out vowels of a commander who was entirely in control.

‘ Brothers, I am Gammadin returned.’

That was all he heard – Gammadin’s voice over the ship’s vox.

There had been a call to arms somewhere, but Hakkad had not really heard anything else. With those words, the rebellion that had simmered in his blood had been brought to the boil. He no longer cared if the other squads and broken companies would join him. It no longer mattered that his squad might be the only one to attempt a resistance. It did not matter because Gammadin had returned in the treasure vaults of the lower decks.

But the other squads did join him. Four members of Squad Hurrian had overpowered their keepers and found Hakkad and his men. Together, the ten Blood Gorgons had entered the unlocked vault and seized anything that could be used as weapons. Ancient relic swords, ceremonial sceptres plundered from ecclesiastical coffers, the gilded pistols of distant kings. These were no real weapons, but Hakkad was glad they had taken them.

Gammadin’s declaration was neither magic nor sorcery. In its most basic terms, Gammadin’s call gave them a conviction they had previously not possessed. Until then, there had been doubt amongst the Blood Gorgons – separated, betrayed and infiltrated by the enemy, they had lost their trust. Without that trust, they lost the ability to act cohesively. They had ceased to exist as a functional fighting force.

Plague Marines poured into the lower decks to maintain order. With no more than ten Blood Gorgons, Sergeant Hakkad engaged them. They fought at close quarters, a furious hurricane of muzzle flash and glinting steel. The Plague Marines overwhelmed them, but by then Hakkad did not care.

On the vox‐link he could hear the reactivation of multiple squads – Squad Khrom, Squad Lagash, Venerable Nysus. One by one, the Blood Gorgons reunited.

EVERY SLAVE DREAMS of liberation, but when liberation becomes an impossibility, the human spirit has remarkable ways of adapting. One finds comfort in small things – stability, shelter and a bed to sleep in.

The diseased legions had taken even that small comfort away from the slaves of the Cauldron Born. What little the slaves had managed to amass for themselves had wilted under the sickness and neglect visited upon them.

So it was no surprise that when the slaves heard Gammadin’s call to arms, they too rose up. There were thousands of slaves in the warrens, engines bays, loading docks and storage vaults. The belay teams, scullery serfs, custodials, black turbans. All of them. Thousands upon thousands, like soldier ants swarming from the darkest crevices.

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They came out of the darkness, vengeful and exhilarated. They harboured no love for the Blood Gorgons, but it was the only life they knew. Men, women, families, children, even the elderly. Out they came, clattering tools, utensils and whatever blunt, heavy objects of revolt they could find.

They were cut down in their hundreds, yet still they forced one foot before the other.

They threatened to overwhelm several key positions in the primary decks held by Septic guards. Black turbans wielding halberd and crossbow led the assault against automatic guns.

Although the slaves died in great numbers, they delayed and harassed the Nurgle counter‐offensive. They blocked off tunnels, barricading corridors with pyres of wreckage and gas fires. Some barricaded the enemy with their own bodies. The ones who were not fighters, those who knew the futility of fighting, linked arms and sat, their voices raised in song. In doing so, they forced the Plague Marines to gun their way through a morass of living bodies. Each sold their life for the price of one bolt shell, but they died with a dignity that would otherwise have eluded them.

BOND‐SERGEANT SHARLON fumbled through the steaming carcass of a Plague Marine. He found a coil of access keys hooked around the Traitor’s war belt.

His squad, only five strong now, settled down in the entrance to the Maze of Acts Martial. They used the cover well, lying belly‐down between the frond growths and honeycombed calcium deposits. Each had claimed themselves a bolter from the newly opened vaults on access‐level 45. Their ammunition, however, was low and they picked cautious shots.

Across the access corridor, at the top of an iron stairwell, Plague Marine squads hammered them with automatic fire. Spitting bolt shot sparked off the walls and ate hungry mouthfuls of metal from the surfaces. The angle of fire was awkward and the shot inaccurate but the sheer volume of ammunition thrown down from the stairwell caused Bond‐Sergeant Sharlon to bend double and sprint across the open, the access keys jingling softly against his wrist. Plumes of dusty shots traced his footsteps.

The enemy had sighted him now, calling out warnings from the upper gallery. From Sharlon’s right fist sagged a cluster of melta bombs. The enemy saw this too and began to shoot with urgency. A bolt shot exploded against the bond‐sergeant’s ceramite neck guard, spreading fragments into his face‐plate. Another struck his hip, punching him with hot lancing pain. Sharlon staggered up the stairs, taking one faltering step on his injured hip as another bolt tore through his thigh. The Plague Marines stood resolute at the top of the steps, refusing to give ground. They were no more than twelve metres away.

Sharlon took several more stubborn steps upwards. The clustered bombs swayed precariously around the storm of fire drilling through the bond‐sergeant. Trembling, Sharlon rested a hand against the banisters. The upper right of his torso had become a porous mass of chewed ceramite and open bleeding. He climbed one more step, out of spite.

The primed melta bomb ignited. It detonated every grenade in the half‐dozen cluster so brightly that Sharlon’s squad could see nothing as their visors automatically blacked out to protect their retinas from the flare.

It took exactly two seconds for the flare to settle and the squad’s light‐sensitive lenses to recalibrate. By then, a perfect sphere had been cut into the partition bulkheads. Of the 173

balustrade and upper gallery, there was no sign, nor any evidence that they had once existed. Almost an entire section of the bulkhead and upper mezzanine level had evaporated. The only evidence of the destruction was the smouldering red glow at the very edges of the blast.

If the Blood Gorgons did not have the Cauldron Born then nobody would, this was Sharlon’s parting message. The Cauldron Born existed only with them, and they could not live without the Cauldron Born. There was a symbiosis there.

The bond of the Blood Gorgons went beyond that of blood brother to blood brother, it bound them all as one single organism. A squad was nothing without its company, a company nothing without unity. Even the slaves co‐existed in reciprocity with their Blood Gorgon masters. Every aspect of the Chapter existed as a unified whole. They would stand and fight together, or they would die alone.

A SINGLE PLAGUE Marine stood on a dais, overlooking the sleeping dens of over two hundred slaves. The slaves, some so sickened that they could no longer stomach water, lay in lethargic heaps before him.

Yet when Gammadin’s declaration broadcast over the vox, the slaves began to stir. As one, they began to move.

The Plague Marine was disquieted. He checked the magazine on his bolter and braced it against his hip. He shouted for the slaves to remain supine, but some, he noticed, did not obey him. They stood up – pale and trembling, yet they defied him.

By the time Gammadin’s voice was heard a second time, the slaves surged. Their collective minds had been spurred. They rushed up to overwhelm the Plague Marine.

Determined though the slaves were, the Traitor Marine was a killer. With one shot, he killed. He had calibrated his methods of execution to the heights of efficiency. There was no warrior who could match him. But he could not withstand the combined savagery of two hundred desperate humans with nothing left to lose.

They drowned him with the weight of their bodies, tearing at his impervious armour.

They crushed the Plague Marine, dying as they did so. For the slaves, it was a dignified end.

To be slain in that final thrust of valour, to try but to fail nobly – it was a death they clambered to receive.

TIGHTLY CONFINED VIOLENCE bubbled up from the lower levels and onto the command deck.

At the supply vaults, Sergeant Nightgaunt of Squad Hekuba succeeded in retaking the entire complex after finding it lightly defended. Heavy numbers of Plague Marines supported by Septic heavy infantry continued to press upon their position. The Blood Gorgons utilised the tight confines of the corridors to their advantage, repelling enemy attacks through their knowledge of the maze‐like halls and their tunnel fighting expertise.

Nightgaunt himself was killed approaching the third hour of combat, slain as he covered the approach against enemy advance. Yet the remaining five brothers of the squad secured the complex until fragments of the 9th Company reinforced their position and established a line of supply, including ammunitions and weaponry, to those skirmishing in the lower decks.

Only thirty‐six minutes into the uprising, two black turban slaves arrived in the Temple Halls, where the fighting was heaviest. The black turbans advised most senior Captain Zothique that slaves had reclaimed significant portions of the lower slave warrens and 174

basements. They had driven out the Septic overseers through sheer numbers, forcing the enemy to reconsolidate their positions. Although it provided little strategic advantage, it renewed the Blood Gorgons’ fighting vigour.

Bond‐Sergeant Severn, leading the remains of 6th Company, brought the fight to the interior citadels. Assuming command in place of his slain Khoitan, Severn led an eighty-strong contingent of bonded brethren into a frontal assault against dug‐in Plague Marines.

With the aid of a veteran rocket team in the overhead bulkheads, Severn was able to dislodge a company‐sized element of Plague Marines from their personal quarters and scatter them into the narrow catacombs that housed the black turban barracks.

Nurgle battle tactics were little‐changed despite the unfamiliar terrain – they relied on solid, frontal advances supported by heavy ordnance. They set up road blocks and static gun pits in an attempt to entice the Blood Gorgons into open warfare. But against a mobile Blood Gorgons force that refused to engage, they were frustrated in any attempts to counter‐attack meaningfully. Perhaps by fault of their obstinate nature, the static Plague Marine formations endured ceaseless hit and run attacks that eventually drove them lower down the Cauldron Born’s extremities.

TWO VERY POWERFUL entities were approaching the command deck, beings of raw Chaos power. Gammadin could feel their psychic imprint and sense their approach through the ship’s neural link.

‘They are coming,’ he said. The Ascendant Champion’s eyelids flickered open as he severed neural links with the Cauldron Born.

‘Can you hear that?’ Gammadin asked.

There was a low keening in the air. Barsabbas strained to hear. Low on the wind, almost inaudible, he heard the acoustic echoes of an ancient metal fortress, a monolithic megastructure creaking as all the pressures of the universe pushed against its iron flanks.

‘The Cauldron Born is warning me of their approach,’ Gammadin said. He brushed the neural fibres from his temple and stood up from the command throne. His pincer arm began to click involuntarily in slight agitation.

Barsabbas took a deep, steadying breath, expanding his lungs with much‐needed oxygen. His pupils dilated. There was a static burst of machine‐scream through the vox‐link as his armour’s spirit responded to the oncoming threat. Scrolling overlays of system reports, core temperature and power output streamed across his visor. The power armour wasn’t calmed until Barsabbas loaded his bolter with a salvaged clip and clicked the magazine into position. Only then did the machine spirit settle, minimising its report tabs and replacing the data streams with a single targeting reticule that bounced from periphery to periphery.

The entire wall on Barsabbas’s left was pushed in. All of it. A thirty‐tonne section of plasteel bulkhead peeled inwards. Metal groaned in discordant protest as it was sheared from its structure. Warping and twisting, it finally folded diagonally, crushing the ancient cogitator banks beneath it.

Through the shorn wall came Muhr and the Nurgle Overlord, Opsarus.

For a brief moment, Barsabbas froze. He was occupied by the most curious feeling.

Almost foreboding, dashed with a fleeting pall of hopelessness. Was this fear? Barsabbas could not be sure. Was this what it felt like, to be a pure human, at all times?

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Opsarus crunched through the debris on legs like basalt columns. A behemoth, wading through the wreckage, deliberate and unsinkable. Behind him he dragged a wrecking ball of spherical metal, its solid weight keeping the chain taut.

He seemed to ignore Barsabbas entirely, not even dignifying the battle‐brother’s presence with a glance. Instead, he crashed towards where Gammadin squared up to meet him. Only then did Barsabbas realise that perhaps he did not feel fear of the enemy, merely fear that he would not be able to do his enemy enough harm.

Gammadin, the Arch‐Champion of the Blood Gorgons, was physically smaller. Opsarus stood over him, his Tactical Dreadnought Armour almost eclipsing Gammadin from view.

Even his cherubic deathmask, set in the centre of his hunchbacked chest, stood at a higher eye level than Gammadin’s defiantly raised head.

Muhr glided to circle Gammadin’s left. The witch was stalking him and cutting off his angles of manoeuvre. By his movements, Barsabbas could see that they were preparing to execute Gammadin at close quarters. There was no other way. Mere small‐arms would be insufficient against constructs of warfare such as these. Such gods of war could not be felled by the cowardly shot of pistol or rifle.

Almost fifty metres away from Barsabbas, Gammadin adopted a low grappler’s crouch, his monstrous pincer raised high like the striking tail of a scorpion. Opsarus circled steadily closer, dragging a wrecking ball on a high‐tensile chain with one hand.

Barsabbas knew he could not face Muhr or Opsarus in open combat. His bolter would not fell such flesh of the ancients. But if Barsabbas could not overcome them, he could prevent at least one of them from engaging Gammadin.

Firming his resolve, Barsabbas raised his bolter, took aim and waited.

Ever the aggressor, Lord Gammadin launched himself to meet the Nurgle warlord.

There was a brief, glancing impact as Opsarus pivoted, their shoulders colliding. It sounded like a light tank had just collided with a super‐heavy on full acceleration. The command bridge reverberated with the transfer of their kinetic force.

Muhr stood aside, his eyes rolling as he began to enter a sorcerous trance. Barsabbas had seen the coven work often enough to know their weakness. The brief seconds before a sorcerer could channel the warp were his most vulnerable. If Barsabbas still had a role to play, his time would be now.

Barsabbas banged off three shots at Muhr. They were straight and true, a tight cluster all connected with the target’s centre of mass. Yet, as Barsabbas had dreaded, a shield of force solidified before the bolt slugs made impact. The sorcerer turned, snarling.

His visage almost startled Barsabbas. He could barely recognise the witch‐surgeon.

Muhr’s skin, once white and taut, had become black and sallow. His rubbery face was framed by a matted shock of white hair. The eyes that transfixed him were yellow, lacking any iris or pupil.

Barsabbas withdrew, hoping to lure the witch into pursuit. He sprinted to a side exit, barging through the carved wood with his shoulder. Shrieking, the witch pursued.

Barsabbas dared to turn at the tunnel entrance. Anko Muhr’s dead face filled his vision with a maw of long teeth and white hair. Barsabbas fired twice, turned, and without looking back, sprinted off with Muhr on his heels.

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GAMMADIN CHANNELLED HIS vengeance. There was a stranger standing in his home, taking his birthright. When he unleashed his psionic fury, it coalesced into a rolling sphere that rippled the air like an expanding ball of water.

The sound could be heard throughout the ship. The psychic resonance was so loud that Blood Gorgon and Plague Marine alike stopped their combat, their mental faculties overwhelmed by the psychic and sorcerous backlash.

Yet it did nothing to Opsarus. The Overlord simply looked at him and laughed. The jade of his deathmask was white hot and trailing smoke, but Opsarus was otherwise unscathed.

‘You are not the only one here with tricks,’ the Nurgle warrior chortled. ‘Sometimes, methods determine the outcome of fights, and my method is better than yours.’

Gammadin staggered, spent by his one furious outburst. It was something he should not have done but his anger had been too great. Now his forearms were loose and trembling and he could not feel his own legs. His head was throbbing as neuro‐toxicity in his brain spiked after his psychic manifestation. Gammadin could only growl drunkenly as Opsarus lunged forwards.

Opsarus buried Gammadin under his weight. At three and a half metres tall and weighing close to eight hundred kilograms, Opsarus mauled the Blood Gorgons champion.

He backed up Gammadin with his sheer power. He threw a constant barrage of straight punches. Studded knuckles crunched into the crisp enamel shell of Gammadin’s external plates. He gave Gammadin no time to recompose.

Pinning Gammadin against a console bank, Opsarus raised his wrecking ball, loaded to swing. Gammadin rolled to his left, crumpling the cast‐iron console. The sphere crunched through where Gammadin had been, bounced a crater in the far wall and swung a pendulum arc back to Opsarus.

Gammadin regained his balance. Distorted images crazed his vision. The psychic attack had been too potent, especially for his weakened state. It would take him too long to recover.

A heavy blow suddenly crushed into his side, sending him over.

The Blood Gorgon Ascendant swiped his pincer like a club, weakly. His vision swam. He should have conserved himself, he should have contained his anger.

Another blow crashed down onto Gammadin’s chest. Scrambled lights and warning beacons flashed in his eyes. The fused bone and ceramite of his torso cracked.

Bleeding and dazed, Gammadin could only think that he should not have been so wild with fury.

FROM THE COMMAND bridge, the multiple sealed side entrances led into a warren of disused bulkheads in the ship’s prow region. Over time they had fallen into a blackened, rotting disrepair. Moisture collected on the scummed floors, ankle deep in some places. The air was toxic with carbon and mould. Gases steamed around him. There was a pervasive quiet, as if the blind faecal worms and water snakes dared not disturb the peace.

It slowly dawned on Barsabbas that here was where he might die. As a Blood Gorgon, he had never thought about death before. Even when driven to withdrawal by the tau, Barsabbas had been the superior combatant, the more fearsome of any singular foe. He had never been outmatched before, not like this. Again that strange feeling which might have been fear crept into his chest.

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Yet the notion of death did not trouble him. If he were to be killed, Barsabbas reflected, then better it were by a fellow Astartes, and a venerable Blood Gorgon at that. There was no shame in confronting Anko Muhr, a villain so feared and dreaded in the annals of Imperial history.

Barsabbas crouched down low behind a pillar of calcite and switched off all non-essential power drains to his armour. He watched his surroundings only by the glow of shelled molluscs that clustered around the base of each pillar.

Grimly, he reflected on tales of slaves who had escaped down here to become lost.

Indeed, Barsabbas fancied that he had felt the distinct crunch of bones beneath his boots as he threaded his way through the mire.

Barsabbas did not want to be lost, nor did he mean to hide. His purpose was to engage Muhr and this he intended to do. As he heard a distant elevator clang into position, Barsabbas began to shout, his voice caught and reflected by the unseen catacombs around him.

Almost immediately, he was rewarded by sloshing footsteps. Not incisive steps, but the sloshing of a large shape through water.

‘Come out,’ hissed the blackened witch. The voice echoed, masking the whereabouts of its owner.

Barsabbas held his bolter, pleading to calm its temperamental spirit.

Do not fail me now–

He shouldered his weapon with a solemn finality. His two hearts beat faster in a syncopated pattern. Yes, fear, Barsabbas admitted. What he felt must truly be fear.

For they shall know no fear–

The clumsy sloshing of the water grew closer. Then, suddenly, it stopped. The air grew cold; according to Barsabbas’s visor data, atmospheric temperatures plummeted almost twenty degrees in an instant. A rime of crystals coated his vision. Barsabbas wiped the frost away from his helmet with his fingertips.

He heard a soft swish like a carp gliding through a creek, a gentle lapping sound as if someone were skimming the surface of the water, ever so gently. Barsabbas wondered if that sound was the witch, gliding across the water. The wafting white hair. That slackened dead face, levitating above the ground. The image chilled him. He shifted his grip on his bolter and held it tight.

GAMMADIN WHEELED AS the wrecking ball crashed through a set of ornate banisters and into the command throne.

‘Come and fight me!’ Opsarus called.

The Blood Gorgon Ascendant had regained his bearings. His head still pounded with residual pain but he had enough faculty to invoke his will again.

Opsarus cornered him, forcing him back up against the mono‐crystal viewing ports of the bridge. Feigning defensiveness, Gammadin lunged upwards without warning. He struck rapidly with his pincer, the gnarled crescent claw snapping at the Nurgle Champion’s Terminator plate, gouging chunks from the ceramite.

Opsarus replied with a backhanded punch that thrust Gammadin several steps back –

enough distance for the wrecking ball to be brought to bear. Still lurching on the balls of his feet, the Blood Gorgons Ascendant balanced himself against the viewing glass. Sensing a momentary lapse in his foe’s guard, Opsarus surged forwards with his tremendous bulk.

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It was exactly where Gammadin wanted him.

The viewing ports detonated, their fragments shooting in straight, linear paths as the vacuum of space stole them away. Gammadin’s mind blast was weak, strained from his earlier effort, but he centred the force well, aiming the full psionic focus at the viewing ports themselves.

The sudden vacuum tore out the command bridge. Parchment, data‐slates and even the shredded shells of cogitators were ripped outwards and through the shattered ports.

Opsarus lunged, overcommitting as the vacuum tugged him. Shooting off his knees, Gammadin threw his entire weight forwards and collided with the Overlord’s shins. Such was the speed and force of their collision that armour plates detached from boltings, visors shattered, ceramite chipped and steel dented steel. Opsarus snarled and staggered.

Gammadin twisted his body and ripped Opsarus’s base out from underneath him, spilling him over.

The Nurgle lord fell, out of the empty port space and into the void beyond. His mammoth bulk became weightless as he was pushed beyond the Cauldron Born’s artificial gravity. His hand shot out and snagged the port frame, digits sinking into the metal as he fought for purchase.

‘Go forth! You are not welcome here. Perish in the seas of space so that no trace of you will remain,’ Gammadin bellowed.

He raised his pincer and snapped at Opsarus’s anchored hand, shearing it off. Globes of blood drifted from Opsarus’s forearm, spilling outwards and upwards in a slow, languid dance. Opsarus spiralled away, silent and still. He pointed at Gammadin, almost accusatory, as the void took him out to drift and drift into a slow, suffering death.

HIS MIND IMAGINED the witch’s scalpel fingers sliding across his neck. Still he heard that awful swishing through the water. Taut with energy, Barsabbas shifted uneasily in his crouch.

Gravel skittered under his boots, loud and clattering in the darkness.

‘Come out…’ a soft voice murmured.

Barsabbas spun out from behind the calcite pillar, squeezing the trigger of his bolter. He screamed something just for the sake of making noise. His neck bulged as he roared, his chest puffed as the bolter flashed ferociously.

Muhr reeled back in surprise. His force shield strobed as a rapid series of impacts exploded around him. One shot after another, Barsabbas aimed for the same spot, attempting to weaken and short out the forcefield. Time slowed down. The impacts seemed frustratingly languid.

The force shield fizzed and then popped with a vacuum clap. Barsabbas’s bolter coughed dry clicks. Emboldened by breaching the shield, he leapt forwards with his mace.

Muhr lashed out with his hands and drilled the bond‐brother in the face with a hammerblow of invisible energy.

The blow rocked Barsabbas so hard he momentarily blacked out. He was compelled by fear and did not feel it. He saw only red. Muscles bunching from frantic tension, he began to swing his mace harder than he had ever struck anything. There was a crazed desperation to his strength: the strength of a madman and the howls of a brain‐addled lunatic. The fear Barsabbas felt gave him a primal savagery he had never known.

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Muhr’s face collapsed under the crunching onslaught. The witch tried to fend off the savage blows with his hands. Undeterred, the lashing mace haft bit off two fingers and slapped meatily into the side of the witch’s neck.

Barsabbas revelled in the exhilaration of fear. A loyalist Astartes knew no fear, but Barsabbas was impassioned by it. He knew the power of fear, how to control it, how to project it and how to become strong from it.

Yielding under the ceaseless torrent of strikes, Muhr reached for his bolt pistol. Despite all his witchcraft and his daemonic power, Muhr wilted under the pure, pressured aggression of a cornered beast. Slipping to the ground, Muhr fired two shots at Barsabbas.

The first shot went wide. His orbitals had broken and they jammed his eyeball at an awkward angle. But the witch resighted and fired off twice.

Barsabbas did not even realise he had been shot. He lashed Muhr once more across the face, flattening the witch’s jaw. Only then did he see that the bolt pistol had punched two craters in his abdomen. Barsabbas pushed through the pain and brought his mace down hard between Muhr’s eyes.

Blind with pain, Muhr fired up from a seated position. He emptied the rest of the clip point‐blank into Barsabbas’s chest plate.

You are dying–

Barsabbas pushed the thought aside. He sank to his knees slowly, clutching a gauntlet to his chest to stem the bleeding as he had been trained to. But there was too much. The blood pumped around his hand and drained down his front. His visor dimmed as the damaged machine spirit conserved power. The entire chest plate had been shorn away.

His arm came up weakly, the mace trembling in his tenuous grasp. He swung it down again, with his last effort, bringing it down to bounce piteously off Muhr’s armour. The witch lay prostrate, his face no longer recognisable, his white hair drenched dark black and red. He wheezed through his broken mouth.

Dead now–

Barsabbas’s vision began to fade. He could no longer feel the mighty beat of his hearts.

He eased himself down, leaning his back against the crumbling bulkhead. He became listless as his lips grew cold.

Lying down almost beside him, Muhr stirred slightly, blood bubbling from his mouth.

Barsabbas shook his head. He could not die before Muhr. Straining, Barsabbas dragged himself onto his front and inched his hand towards Muhr’s throat. Barsabbas’s vision was flickering and fuzzing around the edges, but he kept his focus singular. He reached out and seized Muhr’s throat in his grasp.

The witch wheezed and slapped at his hands weakly. Slowly, little by little, Barsabbas squeezed the life out of his enemy.

THE FIGHTING CONTINUED for nine days and nine nights. Deep in the lightless confines, there was no measure of time but the strobe of gunfire. It degenerated into a siege. Bulkhead by bulkhead, corridor by corridor.

Victory would never be an apt word. Gammadin knew that many Blood Gorgons had died. Many more would follow. Whittled down and fragmented since the incursion, the entire Chapter had been weakened. It was a desperate struggle. But the Blood Gorgons maintained that precious advantage of terrain. They were fighting in their home. There was 180

nothing left to do except fight or die, and armed properly or not, a cornered warrior was a dangerous prospect.

Through the command of hidden passageways, the Blood Gorgons shepherded the Plague Marines into the lowest portions of the ship, away from the command decks and, more vitally, from the supply vaults. If they could not drive them from the ship they would starve them.

By the eighth day of fighting, it became clear that the Plague Marines were consolidating their fighting positions towards the docking hangars, as if in preparation for withdrawal. Their leadership had been decapitated, and the Plague Companies fought on despite the wholesale surrender of their cultist infantry.

Having suffered some two hundred and fifty casualties, the Blood Gorgons nonetheless pursued. Of the remaining six hundred warriors, Gammadin committed two full companies for the final offensive. Among the senior captains, there was concern that two companies would not be enough to force the remaining Plague Marines into defeat. Any loss of Blood Gorgons momentum now would embolden the Plague Marines to continue fighting.

Although their schemes lay broken, Nurgle’s forces would continue to fight on, out of resilient spite, for such was the way of the Lord of Decay.

Gammadin, however, remained confident in his assessment of the enemy disposition.

They were leaderless and fought a symbolic resistance. It would not take much more damage to drive them into flight.

On the ninth day, Gammadin established a number of heavily defended positions around the mid‐tier decks and docking hangars encircling the main zone of conflict. Once the perimeter was secured, Bond‐Sergeant Severn, now elevated to the honorary rank of Khoitan‐in‐absence, brought the two assaulting companies into position.

After an exchange that lasted some six hours, the Plague Marines finally initiated a fighting withdrawal into their Thunderhawks and strike cruisers. Severn voxed that their objective had been achieved – the Plague Marines were routed.

That was when Gammadin gave the order to unleash the Chapter.

He waited until the Plague Marines were partway embarked and vulnerable. Sweeping from their positions, Blood Gorgons attacked the fleeing ships with heavy weaponry. They pursued the fleeing craft with torpedo and rocket.

Long after their withdrawal, the burning wrecks of vessel carcasses and the drifting specks of Plague Marines orbited the Cauldron Born. Pulled by the fortress’s gravity, they spun, listlessly, some entombed alive in their armoured casing.

HE WAS BOND‐BROTHER Barsabbas and he carried the weight of Besheba on his shoulders.

That much, at least, was still clear to him in his more lucid moments. But these moments were fewer and fewer now and more frequently punctuated by agony.

The only thing that never changed was the cold operating slab against his back. He had felt that cold metal against his spine for months now, maybe even years, for Barsabbas had no way of measuring time.

Muhr had destroyed his secondary heart and most of the organs in his right side.

Steadily, piece by piece, the morass fibrillators and valve pumps substituting Barsabbas’s organs were replaced and grafted with the organs of Lord Gammadin. The Ascendant Champion owed a debt to Squad Besheba. A bonded debt.

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The Chirurgeons drained and refilled his arteries. They removed parts of his flesh, cutting here, scoring and sampling there. Every time he awoke, he did so to the system shock of extreme physical trauma.

But Barsabbas came to dread his dreams so much more.

The daemons would visit him then. The ghosts of the dead clawed their way back from the warp‐sea to cavort in his visions. They tried to frighten him with stories of eternal torment and tempt him with the peace of eternal sleep.

At first the torment was ceaseless, but as time wore on, the daemons became wary of him. They bothered him less and less, sometimes fleeing when Barsabbas’s consciousness entered their realms. They began to call him Gammadin.

On the five hundred and eighty‐ninth day, Barsabbas was animated from his ritual coma. His remade body felt cold, as if he were not quite accustomed to inhabiting it. Rising from the slab to the click of his atrophied ligaments, Barsabbas placed a hand to his chest.

He could feel the pulse beneath his sutured muscles.

Bound in flesh, the dormant volcano of Gammadin’s heart rumbled.

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